RAD Studio VCL Reference
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Provides access to a drawing surface that represents the bitmap.
property Canvas: TCanvas;
__property TCanvas Canvas;
Canvas allows drawing on the bitmap by providing a T Canvas object for this purpose. Drawing on the canvas effectively modifies the underlying bitmap image pixels. Any canvas operation is valid on a bitmap (not just Draw and StretchDraw) including line drawing, rectangles, and circles. The bitmap object is passed as a parameter to these methods.
A canvas object is created automatically for the bitmap and the property is read-only.
C++ Examples:
/* An examples of TBitmap Color, TGraphic Transparent, TBitmap TransparentMode, TBitmap TransparentColor and TCanvas Draw. */ #include <memory> //for STL auto_ptr class void __fastcall TForm1::Button1Click(TObject *Sender) { std::auto_ptr<Graphics::TBitmap> bitmap(new Graphics::TBitmap); try { bitmap->LoadFromFile("..\\FACTORY.BMP "); bitmap->Transparent = true; bitmap->TransparentColor = bitmap->Canvas->Pixels[50][50]; Form1->Canvas->Draw( 0, 0, bitmap.get()); bitmap->TransparentMode = tmAuto; Form1->Canvas->Draw(50, 50, bitmap.get()); } catch (...) { ShowMessage("Could not load or display bitmap"); } }
Delphi Examples:
procedure TForm1.Button1Click(Sender: TObject); var Bitmap : TBitMap; begin Bitmap := TBitmap.Create; try with Bitmap do begin LoadFromFile('factory.bmp'); Transparent := True; TransParentColor := BitMap.canvas.pixels[50,50]; Form1.Canvas.Draw(0,0,BitMap); TransparentMode := tmAuto; Form1.Canvas.Draw(50,50,BitMap); end; finally Bitmap.Free; end; end;
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