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IDesigner60.ChainCall Method (string, string, string, IEventInfo)

Used internally when creating event methods that call another event handler inherited from a frame.

Pascal
procedure ChainCall(const MethodName: string; const InstanceName: string; const InstanceMethod: string; TypeData: PTypeData); overload;
procedure ChainCall(const MethodName: string; const InstanceName: string; const InstanceMethod: string; const AEventInfo: IEventInfo); overload;
C++
__fastcall ChainCall(const AnsiString MethodName, const AnsiString InstanceName, const AnsiString InstanceMethod, PTypeData TypeData);
__fastcall ChainCall(const AnsiString MethodName, const AnsiString InstanceName, const AnsiString InstanceMethod, const IEventInfo AEventInfo);

ChainCall is used internally to generate the method call to an inherited method. Editors should not use this method. 

 

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