TCanvasOrientation specifies the pixel coordinate system that a canvas uses.
TCanvasOrientation = ( coLeftToRight, coRightToLeft );
enum TCanvasOrientation { coLeftToRight, coRightToLeft };
Graphics
TCanvasOrientation determines where the (0,0) point falls on a canvas, and whether pixel coordinates are interpreted in a right-to-left or left-to-right manner.
The following table describes the possible values:
Value |
Meaning |
coLeftToRight |
The origin (0,0) appears in the top-left corner. Pixel coordinates get larger as you move left or down. |
coRightToLeft |
The origin (0,0) appears in the top-right corner. Pixel coordinates get larger as you move right or down. |
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