TMPButton = record Visible: Boolean; Enabled: Boolean; Colored: Boolean; Auto: Boolean; Bitmaps: array[TMPGlyph] of TBitmap; end;
struct TMPButton { Boolean Visible; Boolean Enabled; Boolean Colored; Boolean Auto; array[TMPGlyph] of TBitmap Bitmaps; };
MPlayer
This is record MPlayer.TMPButton.