TResource = record Next: PResource; RefCount: Integer; Handle: THandle; HashCode: Word; case Integer of 0: (Data: TResData;); 1: (Font: TFontData;); 2: (Pen: TPenData;); 3: (Brush: TBrushData;); end;
struct TResource { PResource Next; int RefCount; THandle Handle; Word HashCode; TResData Data; TFontData Font; TPenData Pen; TBrushData Brush; };
Graphics
This is record Graphics.TResource.