TPoint type defines a pixel location onscreen.
TPoint = record X: Longint; Y: Longint; end;
struct TPoint { Longint X; Longint Y; };
The TPoint type defines a pixel location onscreen, with the origin in the top left corner. X specifies the horizontal coordinate of the point, Y specifies the vertical coordinate.
C++ Examples:
/* This example draws a polygon in the specified shape, and fills it with the color teal. */ void __fastcall TForm1::PaintBox1Paint(TObject *Sender) { TPoint points[4]; points[0] = Point(10,10); points[1] = Point(30,10); points[2] = Point(130,30); points[3] = Point(240,120); (dynamic_cast<TPaintBox *>(Sender))->Canvas->Brush->Color = clTeal; (dynamic_cast<TPaintBox *>(Sender))->Canvas->Polygon(points, 3); }
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