Creation of every component begins the same way: create a unit, derive a component class, register it, compile it, and install it on the Tool palette. This process is outlined in Creating a new component.
For this example, follow the general procedure for creating a component, with these specifics:
unit AboutDlg; interface uses SysUtils, WinTypes, WinProcs, Messages, Classes, Graphics, Controls, Forms; type TAboutBoxDlg = class(TComponent) end; procedure Register; implementation procedure Register; begin RegisterComponents('Samples', [TAboutBoxDlg]); end; end.
#include <vcl\vcl.h> #pragma hdrstop #include "AboutDlg.h" //--------------------------------------------------------------------------- #pragma package(smart_init); //--------------------------------------------------------------------------- static inline TAboutBoxDlg *ValidCtrCheck() { return new TAboutBoxDlg(NULL); } //--------------------------------------------------------------------------- namespace AboutDlg { { void __fastcall PACKAGE Register() { TComponentClass classes[1] = {__classid(TAboutBoxDlg)}; RegisterComponents("Samples", classes, 0); } }
#ifndef AboutDlgH #define AboutDlgH //--------------------------------------------------------------------------- #include <vcl\sysutils.hpp> #include <vcl\controls.hpp> #include <vcl\classes.hpp> #include <vcl\forms.hpp> //--------------------------------------------------------------------------- class PACKAGE TAboutBoxDlg : public TComponent { private: protected: public: __published: }; //--------------------------------------------------------------------------- #endif
The new component now has only the capabilities built into TComponent. It is the simplest nonvisual component. In the next section, you will create the interface between the component and the dialog box.
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