ProjectOptionsDelphi CompilerPaths and Defines
Use this dialog box to set CodeGear Pascal Compiler Path and Define options.
Build Configuration option |
Description |
Build Configuration |
Displays the active build configuration. Use the drop-down menu to select another build configuration. |
Save As... |
Displays the Save As dialog box to save the current configuration's options to a file that can be loaded as a named option set. |
Load... |
Displays the Apply Option Set dialog box to apply the options in a named option set to the current configuration. |
Paths and Defines options |
Description |
Include path: (-I) |
Includes the specified search paths. Click [...] to display the Include path dialog to manage a list of defines. Check the Merge box to act as if the immediate ancestor's paths are merged into this list, though this list is not actually changed. |
Defines: (-D) |
Defines a conditional symbol. The directive -Dsymbol defines symbol. The defined symbol can be used by the {$IFDEF symbol} or {$IFNDEF symbol} directives or DEFINED symbol in the conditional expression part of a {$IFC cond-expr} directive. You can also define a symbol by using the {$DEFINE symbol} directive in the source file. Include multiple defines after a single -D option by separating each define with a semicolon (;). For example: DCC32.EXE -Dxxx;yyy;zzz MYFILE.PAS You can also include multiple -D options, separating each with a space. For example: DCC32.EXE -Dxxx -Dyyy -Dzzz MYFILE.PAS Click [...] to display a Defines symbol dialog to manage a list of defines. Check the Merge box to act as if the immediate ancestor's defines are merged into this list, though this list is not actually changed. |
.obj output directory (-NO) |
Sets the .obj output directory to the specified directory. Click [...] to display a directory selection dialog. |
General option |
Description |
Default |
Saves the current settings as the default for each new project. |
Copyright(C) 2008 CodeGear(TM). All Rights Reserved.
|
What do you think about this topic? Send feedback!
|