The table below lists the elements of UML 2.0 State Machine diagrams that are available using the Tool Palette.
UML 2.0 State Machine diagram elements
Name |
Type |
Description |
State |
node |
|
Entry point |
node |
Execution of the state starts at this point. It is possible to create several entry points for one state, that makes sense if there are substates. |
Exit point |
node |
Execution of the state finishes at this point. It is possible to create several exit points for one state, that makes sense if there are substates. |
Initial |
node |
|
Final |
node |
|
Terminate |
node |
|
Shallow history |
node |
|
Deep history |
node |
|
Region |
node |
Use regions inside the states to group the substates. The regions may have different visibility settings and history elements. Each state has one region immediately after creation (though it can be deleted.) In the regions, you can create all the elements that are available for the State Machine diagram. only available on the state context menu |
Fork |
node |
|
Join |
node |
|
Choice |
node |
|
Junction |
node |
|
Transition |
link |
Draw a link from the exit point of source state (or the state without exit points) to the entry point of the destination (or the state without points). |
Internal transition |
link |
Internal transition elements are only available on the state context menu. |
Node by Pattern |
opens Pattern Wizard |
|
Link by Pattern |
opens Pattern Wizard |
|
Note |
annotation |
|
Note Link |
annotation link |
|
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